Main sections
LOADSPRITEMEM()
ok% = LOADSPRITEMEM(file$, w%%, h%%, pixRGBA%[])
Loads a sprite not as graphics, but into an DIM array to be used e.g. with MEM2SPRITE later.
LOCAL w%, h%, pix%[]
IF LOADSPRITEMEM("test.png", w%, h%, pix%[])
   MEM2SPRITE(0, w%, h%, pix%[])
   DRAWSPRITE 0,0,0
ENDIF
SHOWSCREEN
MOUSEWAIT

