Main sections
X_ROTATION
X_ROTATION phi#, x#, y#, z#
Rotates the next 3D object to be drawn around the axis x#, y#, z# by the angle phi#. You can apply several rotations to an object. All subsequent objects will be drawn with this rotation until the rotation is again changed or it gets reset.
Call X_MOVEMENT or X_SCALING to reset the rotational values.